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I’m a Game Designer since 2015, having worked on a different games and platforms (Mobile and PC). I’ve worked on games published all over the world, with around 100 million users, designing simple and complex systems to build better experiences.

Focus on building systems, blocking levels and prototyping projects.


Highlights

CodyCross

Everyday Puzzles

Bloodstone: The Ancient Curse

Aztecla: Temple of Keys

Skills

My Work